

Thus Garuda divides the platform in two, before casting Storm of Fury and Occluded Front. Garuda flies to the middle of the platform and draws a linear area-of-effect spell through the center of the platform, leaving a purple substance behind that will instantly kill any player that touches it. She then casts Air Bump again, so each pair must end up in the same place after the knock back. Since the walls are fatal, the party must take care not to be knocked into them. Garuda casts Downburst, a blue circular area-of-effect spell centered at the center of the platform, which instantly kills anyone hit by it and knocks back and deals damage to everyone else. To avoid being hit, the party must stand at an angle from the nails.

Garuda then casts Ferostorm, spawning two nails next to her hitbox, that she then shoots two conal area-of-effect spells through. Therefore each tank and healer should be assigned to a DPS who will stack with them, away from any other pair, to avoid the knock up, and then both will move out of the way of the damage hit. However, the Knock Up effect can be avoided if the target is stacked with someone who was not targeted for Air Bump. In addition, Air Bump will kill anyone with Magic Vulnerability Up, so two Air Bump circle cannot be stacked. If the party member is knocked up, they will be unable to avoid the damage spell, which will kill them. Garuda casts Air Bump, targeting each of the tanks and healers with a circular area-of-effect spell which will inflict Knock Up and Magic Vulnerability Up, and then dealing damage in a circular area-of-effect at the same location. This can easily be accomplished by assigning each DPS to a corner of the room and having that DPS run just far enough to avoid the point-blank spell, while not crossing a vortex line. DPS must carefully not overlap their cones, while also not breaking their tethers. Garuda casts Wind Cutter, tethering to each of the DPS, and then casts Storm of Fury, launching large conal area-of-effect spells along each tether and a point-blank area-of-effect spell around Garuda herself. This is frequently fatal, so party members must take care not to cut their tethers. Any tether which crosses a vortex's area-of-effect magic will be cut by the tether, and reassigned to a random party member. This spawns vortices around the arena, which will periodically cast linear area-of-effect spells. Garuda's first actual mechanic is Occluded Front. She begins by casting Super Storm, dealing heavy raid-wide damage. The encounter begins with the party facing Garuda alone.
